About me

Journey Brown-Saintel

I’m a UX and product designer with a background in interactive media, narrative systems, and tangible interaction design.

I bring clarity and emotional intelligence to every project I take on—whether it’s a digital product, a behavior-changing tool, or an immersive prototype. My work blends structured problem-solving with sensory awareness and storytelling craft, helping me design experiences that feel intuitive, human, and genuinely memorable.

what I can do for you

I design experiences that blend storytelling, usability, and emotional impact.

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

Discover My Journey in Design

From developing story-driven content in interactive media to designing multisensory installations and tangible products, I’ve built a multidisciplinary foundation that informs my current UX and product design work.

ux designer

NYU Tandon

2025

ux designer

NYU Tandon

2025

ux designer

NYU Tandon

2025

ux design training

Google UX Cert

2025

ux design training

Google UX Cert

2025

ux design training

Google UX Cert

2025

experience designer

NYU Steinhardt

2024 - 2025

experience designer

NYU Steinhardt

2024 - 2025

experience designer

NYU Steinhardt

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

My Tech Stack

I design through motion, clarity, and story. Framer for interaction. Figma for interfaces. Procreate for visual exploration. Together, these tools shape how I build meaningful solutions.

Tech Logo

Figma

Where I shape ideas—my core space for thinking, prototyping, and refining.

Tech Logo

Figma

Where I shape ideas—my core space for thinking, prototyping, and refining.

Framer

My tool for testing interactions and motion to understand how designs feel to the user.

Framer

My tool for testing interactions and motion to understand how designs feel to the user.

Tech Logo

Procreate

Where I explore visuals through sketching—my space for fast ideas, storyboards, and visual thinking.

Tech Logo

Procreate

Where I explore visuals through sketching—my space for fast ideas, storyboards, and visual thinking.

Tech Logo

Canva

My go-to for fast, clear visual storytelling across concepts and presentations.

Tech Logo

Canva

My go-to for fast, clear visual storytelling across concepts and presentations.

Tech Logo

Logic Pro

For crafting sound-driven interaction cues that guide user focus, emotion, and flow.

Tech Logo

Logic Pro

For crafting sound-driven interaction cues that guide user focus, emotion, and flow.

Designing with Clarity & Care

I design with intention. Every step—from insight to alignment—focuses on crafting experiences that feel intuitive, emotionally smart, and grounded in real human needs.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.

About me

Journey Brown-Saintel

I’m a UX and product designer with a background in interactive media, narrative systems, and tangible interaction design.

I bring clarity and emotional intelligence to every project I take on—whether it’s a digital product, a behavior-changing tool, or an immersive prototype. My work blends structured problem-solving with sensory awareness and storytelling craft, helping me design experiences that feel intuitive, human, and genuinely memorable.

what I can do for you

I design experiences that blend storytelling, usability, and emotional impact.

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

Discover My Journey in Design

From developing story-driven content in interactive media to designing multisensory installations and tangible products, I’ve built a multidisciplinary foundation that informs my current UX and product design work.

ux designer

NYU Tandon

2025

ux designer

NYU Tandon

2025

ux designer

NYU Tandon

2025

ux design training

Google UX Cert

2025

ux design training

Google UX Cert

2025

ux design training

Google UX Cert

2025

experience designer

NYU Steinhardt

2024 - 2025

experience designer

NYU Steinhardt

2024 - 2025

experience designer

NYU Steinhardt

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

My Tech Stack

I design through motion, clarity, and story. Framer for interaction. Figma for interfaces. Procreate for visual exploration. Together, these tools shape how I build meaningful solutions.

Tech Logo

Figma

Where I shape ideas—my core space for thinking, prototyping, and refining.

Tech Logo

Figma

Where I shape ideas—my core space for thinking, prototyping, and refining.

Framer

My tool for testing interactions and motion to understand how designs feel to the user.

Framer

My tool for testing interactions and motion to understand how designs feel to the user.

Tech Logo

Procreate

Where I explore visuals through sketching—my space for fast ideas, storyboards, and visual thinking.

Tech Logo

Procreate

Where I explore visuals through sketching—my space for fast ideas, storyboards, and visual thinking.

Tech Logo

Canva

My go-to for fast, clear visual storytelling across concepts and presentations.

Tech Logo

Canva

My go-to for fast, clear visual storytelling across concepts and presentations.

Tech Logo

Logic Pro

For crafting sound-driven interaction cues that guide user focus, emotion, and flow.

Tech Logo

Logic Pro

For crafting sound-driven interaction cues that guide user focus, emotion, and flow.

Designing with Clarity & Care

I design with intention. Every step—from insight to alignment—focuses on crafting experiences that feel intuitive, emotionally smart, and grounded in real human needs.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.

About me

Journey Brown-Saintel

I’m a UX and product designer with a background in interactive media, narrative systems, and tangible interaction design.

I bring clarity and emotional intelligence to every project I take on—whether it’s a digital product, a behavior-changing tool, or an immersive prototype. My work blends structured problem-solving with sensory awareness and storytelling craft, helping me design experiences that feel intuitive, human, and genuinely memorable.

what I can do for you

I design experiences that blend storytelling, usability, and emotional impact.

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

1. ux design

Wireframing (paper + Figma)

Interactive prototypes in Figma

Early interaction flows + states

UX writing + microcopy for interfaces, onboarding, and interactions

2. Product Design

Logo and brand identity design

Social media graphics and ad creatives

Infographics and data visualization

Custom illustrations and icons

3. ux research

User interviews + contextual inquiry

Affinity mapping + insight synthesis

Usability studies + heuristic evaluation

Research-driven design recommendations

4. IMMERSIVE EXPERIENCE DESIGN

Spatial narrative + experiential flow

Multisensory concept development

Themed + immersive prototyping

Performance-informed design methods

Discover My Journey in Design

From developing story-driven content in interactive media to designing multisensory installations and tangible products, I’ve built a multidisciplinary foundation that informs my current UX and product design work.

ux designer

NYU Tandon

2025

ux designer

NYU Tandon

2025

ux designer

NYU Tandon

2025

ux design training

Google UX Cert

2025

ux design training

Google UX Cert

2025

ux design training

Google UX Cert

2025

experience designer

NYU Steinhardt

2024 - 2025

experience designer

NYU Steinhardt

2024 - 2025

experience designer

NYU Steinhardt

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

Casting/narrative design

Rockstar Games

2024 - 2025

My Tech Stack

I design through motion, clarity, and story. Framer for interaction. Figma for interfaces. Procreate for visual exploration. Together, these tools shape how I build meaningful solutions.

Tech Logo

Figma

Where I shape ideas—my core space for thinking, prototyping, and refining.

Tech Logo

Figma

Where I shape ideas—my core space for thinking, prototyping, and refining.

Framer

My tool for testing interactions and motion to understand how designs feel to the user.

Framer

My tool for testing interactions and motion to understand how designs feel to the user.

Tech Logo

Procreate

Where I explore visuals through sketching—my space for fast ideas, storyboards, and visual thinking.

Tech Logo

Procreate

Where I explore visuals through sketching—my space for fast ideas, storyboards, and visual thinking.

Tech Logo

Canva

My go-to for fast, clear visual storytelling across concepts and presentations.

Tech Logo

Canva

My go-to for fast, clear visual storytelling across concepts and presentations.

Tech Logo

Logic Pro

For crafting sound-driven interaction cues that guide user focus, emotion, and flow.

Tech Logo

Logic Pro

For crafting sound-driven interaction cues that guide user focus, emotion, and flow.

Designing with Clarity & Care

I design with intention. Every step—from insight to alignment—focuses on crafting experiences that feel intuitive, emotionally smart, and grounded in real human needs.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

01.

Insight & Research

I begin by understanding people—their emotions, needs, fears, and the moment they’re walking in from. Whether I’m designing a digital interface or an immersive installation, I ground the project in human behavior and emotional truth.

Research & Strategy
Research & Strategy
Research & Strategy

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

02.

Concept & Ideation

In this phase, I explore ideas through sketches, stories, sensory concepts, and narrative pathways. I generate fast, varied concepts to find the one that feels both intuitive and interesting to the user.

Feedback & Refinement
Feedback & Refinement
Feedback & Refinement

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

03.

Experience Mapping

I map the emotional arc and logic of the experience: user flows, journey maps, wireframes, prototypes, and physical/sensory beats. This is where narrative, interaction, and clarity come together.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

04.

Testing & Iteration

I test prototypes to understand how users feel and how they move. I refine based on emotional response, confusion points, accessibility, and usability—iterating until the experience resonates.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

05.

Alignment & Delivery

I finalize the design with attention to clarity, cohesion, and emotional impact. Whether the deliverable is digital or physical, I ensure it’s ready for real users and aligned with the story we want them to walk away with.

Testing & Optimization
Portrait of portfolio creator
Portrait of portfolio creator
Portrait of portfolio creator

Hi

Hi

Hi

Let's work together

Let’s build something impactful together—whether it’s your brand, your website, or your next big idea.